Cyberpunk 2077 designer doesn’t think Phantom Liberty’s success “erases” the terrible launch of the base game

Cyberpunk 2077 designer doesn’t think Phantom Liberty’s success “erases” the terrible launch of the base game

Cyberpunk 2077‘s redemption arc is long complete, 2023’s acclaimed Phantom Liberty expansion cementing the RPG’s legacy as one of this generation’s all-time greats. Even as I sit here in 2026 writing this, it’s still jarring to talk about Cyberpunk 2077 in such a uniformly positive light, and that’s because I was doing this exact same job back in December 2020 when the game finally launched after multiple delays… and got absolutely dragged through the mud. We have a curated list of the best Cyberpunk 2077 bugs we could find at the time, if that gives you an idea of the state of the game at launch.

Shortly after launch, developer CD Projekt Red began rapid firing patches and updates at Cyberpunk 2077 in an effort to address widespread performance and technical issues, culminating in the massive 1.5 “next-gen” update that really marked a turning point in the game’s overall trajectory. The whole Edgerunners update and Netflix tie-in sealed the deal, and Phantom Liberty felt like icing on the cake. Cyberpunk 2077 was back, baby. And yet, its initial launch was so disastrous that it’ll forever remain a scar on CDPR’s resume, a fact not lost on designer Pawel Sasko.