Nintendo finally adds Switch 2 VRR support for docked mode, and I can’t help but feel like the update is Ocarina of Time remake prep

Nintendo finally adds Switch 2 VRR support for docked mode, and I can’t help but feel like the update is Ocarina of Time remake prep

Nintendo finally just gave the Switch 2 a boost in TV mode by adding VRR (variable refresh rate) support to its dock. It’s a feature that should have shipped with the handheld last June before being quietly removed at launch, but it looks like Ninty finally nailed the HDMI 2.1 perk just in time for the Zelda Ocarina of Time remake.

Switch 2 dock VVR support officially arrives as part of system update 23.0.0 today in Japan. In the patch notes, Nintendo says, “When both the software and the TV support it, the video will be output at a refresh rate that matches the game’s processing speed.” That theoretically means you can switch on variable refresh rate and dynamically sync things up to match frame rates, but it’ll only kick in on games that are specifically optimized.

Unlike with the PS5, it seems you can’t just force VRR in games that aren’t specifically optimised on the developer side of things. Instead, the Switch 2 will use a whitelist to confirm whether support is officially present, and at this time, the only release that’s compatible is the Switch 2 Welcome Tour.

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Snippet of Switch 2 update 23.0.0 patch notes with "VRR output is now supported in TV mode" highlighted.

(Image credit: Nintendo)

Naturally, a bunch of Switch 2 games should be added to the whitelist soon, as it’s easily days for docked VRR. Again, Japan is getting the update first, so by the time it reaches other markets, some of the biggies on the gaming handheld should benefit from the frame rate-syncing tech.

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