“Fable’s original combat has a legacy of being quite approachable,” so the RPG’s devs don’t want to change that with the new game

“Fable’s original combat has a legacy of being quite approachable,” so the RPG’s devs don’t want to change that with the new game

Fable devs say they’re aiming to keep the RPG’s combat “approachable” in line with the series’ legacy.

Speaking to Edge magazine, associate director Will Kennedy explained that the combat in the original Fable games “has a legacy of being quite approachable, so that’s something we kept in mind while developing our combat system.” But while that means you’re not in for Dark Souls-style brawls, it doesn’t mean there’s not different forms of complexity hidden in the combat system.