Hideo Kojima didn’t think Physint would be at risk of cancelation because “this is the biggest selling title I could possibly create”

Hideo Kojima didn’t think Physint would be at risk of cancelation because “this is the biggest selling title I could possibly create”

PlayStation’s cancelation of Physint – before Xbox swooped in as publisher – came as a huge shock to famed director Hideo Kojima because, to him, a return to the action-espionage genre he helped pioneer is “the biggest selling title I could possibly create.”

Earlier this month, Sony announced it had parted ways with Kojima Productions’ Physint, a seemingly huge game it had excitedly revealed years prior. Minutes later, Xbox picked up an easy win and announced that it would be publishing the project instead, alongside the duo’s already-revealed horror game OD.

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