Massive bit of Elder Scrolls lore from Morrowind is actually because of “a typo,” former Skyrim designer believes: “Someone just typed a date wrong in the timeline”

Massive bit of Elder Scrolls lore from Morrowind is actually because of “a typo,” former Skyrim designer believes: “Someone just typed a date wrong in the timeline”

There are multiple possible endings in The Elder Scrolls: Daggerfall, and rather than focus on a fixed conclusion for Morrowind, Bethesda decided to simply make all of them canon due to magic and whatnot. While this may seem like a savvy way to dodge committing to a single timeline, it actually stems from a typo, says an ex-writer on the series.

During an appearance on the FRVR podcast, Kurt Kuhlmann, a writer and designer at Bethesda from 2003 to 2023, explains that Dragon Breaks – incidents of time getting all weird and distorted – stems from a small mistake they decided to keep, at least in his mind. “It came from the fact that there was this timeline that someone had made⁠ – this was from Daggerfall days⁠ – and there was this big gap in time,” he says.