Sean Murray says No Man’s Sky’s record player count wasn’t the true peak for him – it was seeing the team “solving problems” and “just meshing together”

Sean Murray says No Man’s Sky’s record player count wasn’t the true peak for him – it was seeing the team “solving problems” and “just meshing together”

After a decade of solid updates and player numbers that would make most games blush, No Man’s Sky lead Sean Murray says the best part of the journey has actually been watching the team work together.

We caught up with Hello Games’ Sean Murray to talk about 10 years of No Man’s Sky, a journey that’s included some low lows and spacey highs. Asked about the best moments of that decade, Murray says the easy answer would be “when we hit the highest plater numbers since launch with [the Voyagers update]” or when the team won awards at BAFTA and The Game Awards.

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