Substructure is a Stardew Valley-inspired factory sim that takes one of Factorio’s hardest and best mods and turns it into a dizzying, planet-wide game of its own

Substructure is a Stardew Valley-inspired factory sim that takes one of Factorio’s hardest and best mods and turns it into a dizzying, planet-wide game of its own

Substructure is an attempt to take one of the factory sim genre’s most celebrated mods, and transform its core idea into a game of its own. Factorio’s Ultracube, which limits production to the vicinity of the eponymous cube and tasks players with expertly navigating the bottlenecks that inevitably brings, is a lauded but daunting twist on the genre leader. By the time Substructure’s devs have finished showing me how their game reimagines that idea across a multi-level map, I’m feeling dizzy at the extent of mental juggling I’ve had to do.

After a ‘rogue planet’ drifts its way into the solar system, you’re dispatched to its surface to investigate. Upon arrival, you quickly begin extracting the resources you find near your landing site; silica serves as a basic building material, from which you can construct what you need to farm the local fauna, burning it as biofuel to power more complex buildings. Automation, of course, is the aim, and conveyors and robotic arms are quickly sorting and transporting fuel, raw materials, and seeds to be replanted around your growing planetary footprint.

Rock and roll

A zoomed-out view of a detailed, complex factory on an alien planet in Substructure

(Image credit: Hooded Horse)

Key info

Developer: Dubious Design
Publisher: Hooded Horse
Platform(s): PC
Release date: TBC

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *