The Blood of Dawnwalker patch notes are among the funniest I’ve read, axing the “one red pipe asset we weren’t supposed to use” and silencing dead NPCs who could still talk

The Blood of Dawnwalker patch notes are among the funniest I’ve read, axing the “one red pipe asset we weren’t supposed to use” and silencing dead NPCs who could still talk

The Blood of Dawnwalker has been out for a good few days now, giving Rebel Wolves – the studio headed by CD Projekt Red veterans with credits on bangers like The Witcher 3 – time to patch its new vampire RPG up a bit with hotfixes.

And that it has, with the latest little patch to drop for The Blood of Dawnwalker being an especially, erm, amusing one. Hotfix 1.0.4, as it’s officially dubbed, might not be a huge update, per se – but it brings a good few much-needed fixes… and some hilarious tweaks, too.

I mean, as per the patch notes, one of the noted highlights is literally that “torches can no longer grow uncontrollably,” because of course it is.

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