The Elder Scrolls Online is undergoing a “renaissance,” as the MMO’s devs say they saw what’s “been going for 12 years and decided to make some changes”

The Elder Scrolls Online is undergoing a “renaissance,” as the MMO’s devs say they saw what’s “been going for 12 years and decided to make some changes”

The Elder Scrolls Online is changing as ZeniMax Online Studios moves the MMO further away from its old annual DLC formula toward new content drops that incorporate a greater variety of playstyles – a “renaissance” of sorts, if you will.

It’s no secret that The Elder Scrolls Online has suffered a difficult year following Microsoft’s plan to cut over 3,200 employees at Xbox, with Bethesda’s union representatives reporting a loss of “dozens of programmers, artists, designers and testers.”

Its remaining developers are pushing on with work on the MMO, however, with game director Nick Giacomini having said that it’s “here to stay” with extra help from Bethesda along the way.